What is it and how does it work?
Squad Wars is a clan activity where members of each squad can challenge each other to matches called Squad Wars. Squad Wars can work in many ways. You do NOT have to have everyone in each squad fight to have a squad war. Squad Wars can be 4v4 and up. When a squad wins in a squad war, they will get points. Depending on how many people participate depends on how many points the winning squad will get. Squad Wars will end once 20 points have been filled.
Why should we participate / what are the rewards?
Not only would it be fun, but there is also a nice reward for winning Squad Wars. Once 20 points have been filled in total, Squad Wars will come to and end. The squad with the most points will get the reward. If your squad wins Squad Wars, everyone in your squad will be promoted one rank! Then Squad Wars will reset, and a new game will begin.
What constitutes as a win in a squad wars game?
Squad Wars are played on the UAF server. We lock the server for the duration of the Squad War and you play by tickets. The squads play best 2 out of 3 and the winning squad gets the points.
How do I challenge?
Matches are arranged by Global or the 2142 Division CO/XO and may contain twists and other fun things to make it less fun for you but toughen you up.
Points for winning a Squad Wars game:
You get one point for every win in Squad Wars.
Winning a Squad War:
Winning a Squad War goes by the winning team after the losing team's tickets deplete. So Get a Screenshot if you win!
Are commanders allowed?
No! Commanders are not allowed in Squad Wars. Unless specified by a special rule.
Cheating:
Keep in mind, that if anyone cheats in any way, there will be consequences. The consequences right now are undecided, but you all know better than to cheat. Squad Wars is for fun, so please don't spoil it.
Updated as of April 19th
The Offical Universal Rules
Universal rules have been applied to Squad Wars procedures to avoid any more confusion in the future between squads. They are as follows:
1) Game map will always be Camp Gibraltar.
2) Game format will be best 2 out of 3 games. Whoever loses all CP's or tickets loses the game.
3) Squad Wars can only be scheduled if it is at least a 4v4 game.
4) Squad wars are permanent once the date and time are agreed upon.
5) Squad CO's are encouraged to participate in squad wars but not required. In the case that a sudden change of plans prevents the CO from attending, the XO or the next highest rank will assume the in-game leadership role during the squad war.
6) No commanders, walkers, or vehicles.
7) Game will start immediately after server is restarted and tickets are reset. One reset and that is it. Players must state that they are ready BEFORE the server is restarted.
8) Any technical difficulty experienced during the squad war by one or more members in a squad will not stop the progress of the game. The squads will continue to play with "men down".
9) No subs outside of the squad are allowed. Reserves (from the squad) can be brought in at any time during the game should a squad member have to leave or is experiencing technical difficulties.
10) All reserves need to be in the squad's TS channel awaiting a call for replacement if needed, but should remain silent in the channel unless called upon.
11) Each game result screen shot must be captured by both squad CO's and the squad war results will be posted in the Squad Wars Results Forum by the winning CO. Should the winning CO not be able to capture one game result screen, the other squad CO should help provide the missing screenshot. Failure to capture and post the results will make squad war participation null and void.
12) Matches are now assigned by Global Command / the 2142 Division CO/XO!



