The regular season consists of four Match Weekends. Each weekend is focused on a different game mode. During these weekends, teams will play each other once. The map will be randomly chosen each match. The regular season will use the competitive rule set.
For individual scoring, their scorecard votes at the end of the round will be recorded, as well as how many plays of the game they receive. Teams will be asked to report on who got gold medals in the following categories: Eliminations, Objective Kills, Objective Time, Damage Done and Healing Done.
Teams gain two points per win, and 1 point for a tie. If teams are tied in points at the end of the season, a hierarchy will be followed to determine who gets the higher seed. The hierarchy is as follows: Wins -> Objective Points Differential -> Objective Points For -> Objective Points Against -> Objective Points per Minute (higher is better).
The playoffs will consist of two rounds. The first round will be the Semi-Finals. It will be played by the 2nd and 3rd placed teams. The second round will be the Finals. It will be played by the 1st place team and the winner of the Semi-Finals. The format will be a best-of-seven. The playoffs will use the quickplay rule set. Each game mode featured in the playoffs will be played on a predetermined map. Games 1 and 2 will be played on a control point map, games 3 and 4 will be played on an assault map, and games 5, 6, and 7 will be played on a hybrid map. For games 3, 5, and 7, the higher seeded team will play as the defenders.